Post by Leta Raz Hades on Aug 25, 2013 16:10:22 GMT -5
HOW THIS WORKS:
This Mini-game is overseen by ‘Varos Talantos’, please direct all questions or comments towards her in the appropriate OoC areas or via PM. Leta will responsible for delivering information or additional requirements to the characters as the game progresses, she will also assign each creature, trap, weapon or puzzle within the game with a hit point or weakness as she sees fit.
This is a mini-game maze. Your character, once entered, is transported to the magical realm of Khyper-Diorem. When you arrive you are wearing simple leather armour and military grade army boots. On arrival your character will be a little disorientated and may be nauseated but this will quickly pass.
While your abilities and empowerments work here you may not bring with you any weapons, clothes or equipment from the mortal realm.
It costs 10 points to enter this mini game; for these ten points you are given one of the ‘game-play packs’. Each of these ‘game-play packs’ contain a litre water canister (full), two packages of basic food supplies, a simply first aid kit which contains bandages and adrenaline shots should they be required. Further to this, the ‘game-play packs’ will contain a weapon. This will be given to you on your arrival at Khyper-Diorem. Each weapon delivers a set amount of pre-determined hit points.
*Note: You may refuse to pay the 10 points to enter this mini game, but your character will appear naked and without any preserves or weapons. The parameters of this maze also mean that your character would lose health points per post*
Movement throughout the environment is unguided but please be sure to maintain the set parameters. While it is not intended to destroy all creativity, it is important that all members of the party view the maze in the same manner. Leta Raz Hades reserves the right to intervene and alter game play if it is deemed necessary.
There are several creatures and traps within the maze, these are NPC and can be controlled by players as necessary. However god-moding, meta-gaming etc are seriously frowned upon. Players should also note that Leta Raz Hades reserves the right to take over control of any creatures etc once the game has begun, this may include adding or removing creatures from the maze parameters.
There will be a posting order in place as the game progresses, this must be adhered to, however it is important to note that failure to post (on your turn) after 48 hours will see you removed from the game and returned to the mortal realm.
Those who are removed from the game or who die as part of the game-play wake up in the mortal realm. Your character cannot die in Khyper-Diorem but on waking up receives the most colossal migraine and momentary memory loss, further, any serious physical effects suffered within the game would also remain in place. Thus, if you lose a limb in Khyper-Diorem expect to wake up without it too.
There are limitations and guidelines written into the maze description; however, in order for any party to be successful in completing this maze they must reach a minimum of 50 posts in the game-play thread.
THE POINT SYSTEM:
Each character starts with a maximum health of 300 points.
Each character starts with a weapon with designated hit points.
Each combat/trap within the maze can deliver hit points. These will be dictated by Leta Raze Hades as part of the game-play. Judgement will determined as individually and as realistically as possible.
Failure to adjust health points as necessary will see you removed from the game.
Please ALWAYS display your total heath points at the very end of your post using the following code:
Here is an example of a completed grid to clarify:
Health Points 187/300
Weapon/ Hit Points Rusty Knife / 8 per strike
Additional Information
Is carrying a shield gifted in Room C that gives a defence of -15 per strike
Currently in combat with a Scorpion; 213/700
Location Room F
REWARDS:
All games need prizes and we have some for you; check out the Maze information for more specific prizes. Rewards are given out to the player who is deemed to deserve it. Post length, depth and detail is considered as well as in-character attributes of leadership and bravery etc. The Demi-God of Trickery, Leta, also appreciates intelligence, cunning and mischief. You must survive in order to receive any of the prizes and remaining health points are considered. Regardless of party size there are only four prizes available for this particular maze. If you survive but do not rank for a prize you will receive your 10 entry points in refund.
This Mini-game is overseen by ‘Varos Talantos’, please direct all questions or comments towards her in the appropriate OoC areas or via PM. Leta will responsible for delivering information or additional requirements to the characters as the game progresses, she will also assign each creature, trap, weapon or puzzle within the game with a hit point or weakness as she sees fit.
This is a mini-game maze. Your character, once entered, is transported to the magical realm of Khyper-Diorem. When you arrive you are wearing simple leather armour and military grade army boots. On arrival your character will be a little disorientated and may be nauseated but this will quickly pass.
While your abilities and empowerments work here you may not bring with you any weapons, clothes or equipment from the mortal realm.
It costs 10 points to enter this mini game; for these ten points you are given one of the ‘game-play packs’. Each of these ‘game-play packs’ contain a litre water canister (full), two packages of basic food supplies, a simply first aid kit which contains bandages and adrenaline shots should they be required. Further to this, the ‘game-play packs’ will contain a weapon. This will be given to you on your arrival at Khyper-Diorem. Each weapon delivers a set amount of pre-determined hit points.
*Note: You may refuse to pay the 10 points to enter this mini game, but your character will appear naked and without any preserves or weapons. The parameters of this maze also mean that your character would lose health points per post*
Movement throughout the environment is unguided but please be sure to maintain the set parameters. While it is not intended to destroy all creativity, it is important that all members of the party view the maze in the same manner. Leta Raz Hades reserves the right to intervene and alter game play if it is deemed necessary.
There are several creatures and traps within the maze, these are NPC and can be controlled by players as necessary. However god-moding, meta-gaming etc are seriously frowned upon. Players should also note that Leta Raz Hades reserves the right to take over control of any creatures etc once the game has begun, this may include adding or removing creatures from the maze parameters.
There will be a posting order in place as the game progresses, this must be adhered to, however it is important to note that failure to post (on your turn) after 48 hours will see you removed from the game and returned to the mortal realm.
Those who are removed from the game or who die as part of the game-play wake up in the mortal realm. Your character cannot die in Khyper-Diorem but on waking up receives the most colossal migraine and momentary memory loss, further, any serious physical effects suffered within the game would also remain in place. Thus, if you lose a limb in Khyper-Diorem expect to wake up without it too.
There are limitations and guidelines written into the maze description; however, in order for any party to be successful in completing this maze they must reach a minimum of 50 posts in the game-play thread.
THE POINT SYSTEM:
Each character starts with a maximum health of 300 points.
Each character starts with a weapon with designated hit points.
Each combat/trap within the maze can deliver hit points. These will be dictated by Leta Raze Hades as part of the game-play. Judgement will determined as individually and as realistically as possible.
Failure to adjust health points as necessary will see you removed from the game.
Please ALWAYS display your total heath points at the very end of your post using the following code:
[b]Health Points[/b] ?/300
[b]Weapon/ Hit Points[/b] ? / ? per strike
[b]Additional Information[/b]
Here is an example of a completed grid to clarify:
Health Points 187/300
Weapon/ Hit Points Rusty Knife / 8 per strike
Additional Information
Is carrying a shield gifted in Room C that gives a defence of -15 per strike
Currently in combat with a Scorpion; 213/700
Location Room F
REWARDS:
All games need prizes and we have some for you; check out the Maze information for more specific prizes. Rewards are given out to the player who is deemed to deserve it. Post length, depth and detail is considered as well as in-character attributes of leadership and bravery etc. The Demi-God of Trickery, Leta, also appreciates intelligence, cunning and mischief. You must survive in order to receive any of the prizes and remaining health points are considered. Regardless of party size there are only four prizes available for this particular maze. If you survive but do not rank for a prize you will receive your 10 entry points in refund.